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Anne Bubnic

Literacy Debate: Online, R U Really Reading? - 0 views

  • hildren like Nadia lie at the heart of a passionate debate about just what it means to read in the digital age. The discussion is playing out among educational policy makers and reading experts around the world, and within groups like the National Council of Teachers of English and the International Reading Association.
  • As teenagers’ scores on standardized reading tests have declined or stagnated, some argue that the hours spent prowling the Internet are the enemy of reading — diminishing literacy, wrecking attention spans and destroying a precious common culture that exists only through the reading of books. But others say the Internet has created a new kind of reading, one that schools and society should not discount. The Web inspires a teenager like Nadia, who might otherwise spend most of her leisure time watching television, to read and write.
  • n fact, some literacy experts say that online reading skills will help children fare better when they begin looking for digital-age jobs.
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  • ome children with dyslexia or other learning difficulties, like Hunter Gaudet, 16, of Somers, Conn., have found it far more comfortable to search and read online.
  • Some Web evangelists say children should be evaluated for their proficiency on the Internet just as they are tested on their print reading comprehension. Starting next year, some countries will participate in new international assessments of digital literacy, but the United States, for now, will not.
  • Some traditionalists warn that digital reading is the intellectual equivalent of empty calories. Often, they argue, writers on the Internet employ a cryptic argot that vexes teachers and parents. Zigzagging through a cornucopia of words, pictures, video and sounds, they say, distracts more than strengthens readers. And many youths spend most of their time on the Internet playing games or sending instant messages, activities that involve minimal reading at best.
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    The Future of Reading: Digital Versus Print.
    This is the first in a series of articles that looks at how the Internet and other technological and social forces are changing the way people read.
Anne Bubnic

Smart AUP Quiz - Assessment tool for student understanding of AUP - 4 views

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    A school's Acceptable Use Policy, or AUP, is a list of technology regulations that require students to use technology responsibly and prevent abuse of school computers. Students are often required to sign this "user contract" in order to use school network computers but unfortunately many sign without reading or understanding the information. The Smart AUP assessment tool is a fun and effective way for students to demonstrate to teachers and administrators that they have read and understand the AUP.
Anne Bubnic

Internet safety, identity theft, cyberbullying [Video Contest] - 3 views

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    You're on the Web all the time: updating profiles, blogging, texting, downloading, gaming and shopping. You've heard, read or seen things about cyberbullying, sexting, scams, spam and posting stuff you shouldn't. And maybe you've learned a thing or two about how to be online and be safe and responsible while you're there. Share your story with Trend Micro. Your video could be worth $10,000!
Dorothy Hastings

5 Amazing Christmas Games That Preschoolers Would Love - 0 views

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    Any planning for Christmas? Find five amazing activities that are all Christmas themed and very educational for mental growth and development. Read First School's latest blog to find out!
Anne Bubnic

Digital Natives and the Myth of Multi-Tasking - 0 views

  • Dave Crenshaw discussed his latest book, The Myth of Multitasking. Crenshaw makes a strong distinction behind “background tasking”—reading a magazine while waiting in line, for instance, or listening to music while coding—and “switch-tasking.” Most of the time, when we talk about “multi-tasking,” we’re actually talking about the very costly practice of “switch-tasking.” Every time you switch your attention from one place to another—even from one browser window to another—you take a significant hit to your focus
  • Switch-tasking, he definitively proves, causes you to execute each task more slowly than you would otherwise, with more errors
  • pecifically, what can parents, teachers, and employers do to help their kids, students, and employees focus their attention more effectively? As a kid, student, and employee myself, I have to say that I believe the solution is emphatically not to limit access—at least not for older teens. Rather, I think the key lies in laying out the facts and discussing strategies. Information overload and the allure of infinite access, after all, are challenges that affect everyone with an internet connection—not just young people. And, though writing a stellar book report might not be a cause compelling enough to warrant total focus, every young person will at some point find a pursuit worth paying attention to. Maybe it’s writing short stories; maybe writing music. Maybe it’s making art. But when that pursuit comes along, they’re going to want to know how to firewall their attention, focus their efforts, and—for once—stop switching.
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    What ever happened to old-fashioned "discipline?" This question has come up constantly in my conversations with parents and teachers over the course of my involvement with the Digital Natives project. When parents glance over and see not only 50 browser tabs open on the family computer, but iTunes and a computer game and AIM too-with a book report relegated to a tiny corner of the screen-they're understandably bewildered. How do kids ever get anything done? "I'm just really good at multi-tasking, Mom," a savvy student might reply. And, as long as the work gets done, it seems hard to argue with that logic.
Anne Bubnic

Dizzywood Virtual World Enhances Technology Program for Kids - 0 views

  • “Dizzywood’s unique virtual environment offers our kids a wonderful environment in which they can learn important lessons through activities that require thoughtful decision-making. We hope the success of this program offers a model for other youth programs to follow.”  The partnership reinforces the findings of two recent studies of elementary school students conducted by UC Davis. The studies observed that children find ways to transform their experiences with technology into fun, highly organized group activities and that technology-based activities can be explicitly designed to foster social reflection and advanced planning among young children. 
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    Dizzywood, a virtual world and online game for children ages 8-12, today announced that it has been selected by the YMCA of San Francisco to enhance the youth program's technology curriculum. The YMCA is using Dizzywood's virtual environment to reinforce its program emphasis on activities that promote values such as caring, honesty, respect and responsibility. Children also learn about important issues relating to virtual worlds, such as digital citizenship and online safety, as well as complete storytelling and team-building exercises that emphasize creativity, writing and reading skills, and working together to achieve goals. The YMCA program is similar to the elementary school program that Dizzywood recently completed with the Reed Union School District (Marin County, CA). The highly interactive workshop, which ran from April through June, used virtual activities to reinforce the school's character pillars, which include caring, citizenship, fairness, respect, responsibility and trustworthiness, among other core values.
Jocelyn Chappell

Pupils and the Caring Sharing Internet | - 0 views

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    I blog about pupils' use of interent, safe searching and the read/write web
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